An Architect of Worlds

10:22 AM willsterling23 0 Comments

Perhaps the most fascinating and enthralling aspect of being a video game creator is the feeling of creating a fantastic world brimming with its own stories, people, adventures, and mysteries. On top of all that, knowing that this world can be experienced, altered, and interacted with by someone else is mind boggling. It takes immersion to an entirely different level.

I think this appeal is what originally drew me to video games. While I thoroughly enjoy a good book or movie, there's just something about being able to dive headlong into a story that you can change and be a part of, not only in your mind, but in a virtual world. I suppose at the core this is how I ended up in the field of creating video games.

If you don't know me, my name's Will. Nice to meet you! I work for a game company called Lavaboots Studios, acting as the audio and marketing director, as well as a game designer. We are currently working on creating one of these worlds I've been discussing, and I couldn't be more excited about it. Getting to work with a team of people to create a massive world players can explore is an extremely rewarding experience, and pretty much the best job in the world.

I'm starting this blog to talk about the different aspects of game design and audio implementation that come into play when creating a video game. Everyday we meet new challenges and obstacles that have to be overcome in the process of creating a world worth exploring. Whether you are a game maker, a video game composer, or you just love games, I hope this blog can be of some value to you!


Thanks for reading.

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